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#include "type.h"
#include <stddef.h>
const struct data_type void_type = {
.name = "void",
.sz = 0,
.is_floating = false,
};
const struct data_type char_type = {
.name = "char",
.sz = 1,
.is_floating = false,
};
const struct data_type short_type = {
.name = "short",
.sz = 2,
.is_floating = false,
};
const struct data_type int_type = {
.name = "int",
.sz = 4,
.is_floating = false,
};
const struct data_type long_type = {
.name = "long",
.sz = 8,
.is_floating = false,
};
const struct data_type long_long_type = {
.name = "long long",
.sz = 8,
.is_floating = false,
};
const struct data_type float_type = {
.name = "float",
.sz = 4,
.is_floating = true,
};
const struct data_type double_type = {
.name = "double",
.sz = 8,
.is_floating = true,
};
const struct data_type* integral_type = &long_type;
const struct data_type* floating_type = &double_type;
const struct data_type* character_type = &char_type;
const struct data_type* primitive_types[] = {
&void_type, &char_type, &short_type, &int_type, &long_type, &long_long_type,
&float_type, &double_type,
NULL
};
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